Does the same job. You can read the price
LeagueApps and Staty both run league operations — registration, payments, scheduling, standings, public sites. The difference: Staty's entire price list is public (free to use, 1% + 30¢ per registration collected), there's no setup fee, and you can set up your league today without a quote request.
No monthly software bill · No credit card required · No contract, no sales call
Player or parent looking for your schedule? Find your league's site →


The same transaction model — with the number printed on it
Both platforms charge when you collect a registration. LeagueApps' percentage is quoted by sales; Staty's is published: 1% + 30¢. A league collecting $10,000 across 100 registrations pays Staty $130 — total, with no setup fee.
| Staty | LeagueApps | |
|---|---|---|
| Published pricing | Published: free to use, 1% + 30¢ per registration collected | Not published — a transaction percentage quoted by sales |
| Per-registration cost | 1% + 30¢ — a $100 registration costs $1.30 | Public listings report ~$2–5 per registrant per season, varying by plan |
| Setup fee | None | One-time setup fee (amount not published) |
| Website & branding | Public league site with standings & player stats — included | Custom website design offered as an optional annual add-on |
| Getting started | Self-serve — sign up and open a registration the same day | Quote request and a sales conversation |
LeagueApps pricing as of 2026, per leagueapps.com/pricing (transaction percentage quoted by sales; one-time setup fee; optional annual add-on fees) and public listings on Capterra, Software Advice, and GetApp (~$2–5 per registrant per season); plans vary — verify current pricing with the vendor. Staty pricing is published at staty.io: free to use, 1% + $0.30 per registration collected, Stripe processing (2.9% + $0.30) separate.
Like-for-like on the job, different on the extras
Both platforms cover core league operations. These are the differences organizers ask about when comparing the two.
| Staty | LeagueApps | |
|---|---|---|
| Pricing transparency | Published on the website — free + 1% + 30¢ | Sales-quoted transaction percentage |
| You pay when | Only when you collect a registration (1% + 30¢) | A % of each transaction, plus a one-time setup fee |
| Registration, payments, scheduling, standings | Included | Included |
| AI scoresheet scanning & banner generation | Included | Not advertised |
| Embed registration on your own website | Included — one snippet, payment included | Not advertised |
| Full REST API & webhooks | Included | Not advertised on public plans |
When LeagueApps may fit better
An honest comparison cuts both ways. LeagueApps can be the better choice if:
- You're a large multi-program organization that wants a branded mobile app — LeagueApps offers one as an add-on; Staty's public sites are web-first.
- You want dedicated onboarding and an account manager to set things up with you — LeagueApps' sales-led model is built around that relationship; Staty is self-serve with free migration help.
- You value their youth-sports community and content programs alongside the software.
We'll move your league for you — free
Already running on LeagueApps? Don't rebuild anything by hand. Export your teams and rosters, send them our way, and we'll set up your leagues, divisions, and registration on Staty for you — usually within a couple of days, at no charge.
Request a free migrationStaty's whole pricing page, in one card
No quote to request, no setup fee to negotiate. Everything is included; you pay 1% + 30¢ when a registration is collected.
Your software bill
1% + 30¢ per registration you collect — that’s it.
No contract · Unlimited leagues · Unlimited admins
Get started freeStripe’s standard processing fee (2.9% + $0.30 per transaction) applies separately.
Everything is included
- Unlimited leagues & tournaments
- Unlimited divisions
- Unlimited admins & custom roles
- Team & roster management
- Online registration with unlimited custom questions
- Waitlists with automatic promotion
- Game scores & auto-calculated standings
- Sport-specific stats (points, assists, goals & more)
- Drag-and-drop game scheduler
- Venue & location management
- Custom digital waivers
- Per-player, early-bird & multi-team pricing
- Online payments, refunds & donations
- AI-generated league banners
- Registration data export
- Full REST API access & webhooks
- Multi-organization management
What would your season cost?
With Staty
$130
1% + 30¢ per registration. That's it.
Typical subscription platform
$1,633
~$99/mo year-round + ~3.2% + ~$1.25 per registration
You keep $1,503 more of your league's money every season.
Typical-platform figures are midpoints of public 2026 listings for subscription league software (see the comparison pages for sources); plans vary — verify with any vendor. Stripe's processing fee (2.9% + $0.30) applies on both sides and is excluded.
LeagueApps alternative FAQ
They do the same job — league and club operations: online registration with payments, scheduling, standings, and public sites. The difference is how you buy it. LeagueApps' pricing isn't published (a sales-quoted transaction percentage, plus a one-time setup fee, per their own pricing page as of 2026); Staty's whole price list is public: free to use, 1% + 30¢ per registration collected, and you can sign up self-serve today with no setup fee.
LeagueApps doesn't publish exact numbers — their pricing page describes a percentage of each transaction, quoted by sales, plus a one-time setup fee; public listings (as of 2026) report roughly $2–5 per registrant per season depending on plan. Staty's fee is published: 1% + 30¢ per registration collected — a $100 registration costs $1.30, a $250 registration $2.80. Stripe's standard processing fee applies on both platforms.
No. There's no setup fee, no annual fee, and no paid add-ons — everything, including your public league site, standings, player stats, brackets, and the API, is part of the one free plan. LeagueApps' pricing page (as of 2026) lists a one-time setup fee and optional annual fees for add-ons like custom website design.
Not with Staty. Create your organization, build your league (or describe it and let the AI builder draft it), set your fee, and open registration — self-serve, in one sitting. LeagueApps' pricing page routes you through a quote request.
Yes — free. Export your programs, teams, and rosters, send them through the contact form at staty.io/#contact, and we'll set up your leagues, divisions, and registration on Staty for you, usually within a couple of days. You review everything before sharing it with your members.
Yes. Drag-and-drop scheduling against your venues and time slots with conflict detection, single and double-elimination brackets, auto-calculated standings, and per-player, sport-specific stats — including AI scoresheet scanning that fills in results and stats from a photo. Every league gets a public site where players see schedules, standings, and their own numbers.
There's no catch — the 1% + 30¢ fee on collected registrations is the entire business model. Unlimited leagues, tournaments, divisions, and admins are included, and Stripe's standard processing fee (2.9% + $0.30) applies separately. If you collect nothing, you pay nothing.
If you're a large multi-program organization that wants a branded mobile app (a LeagueApps add-on), dedicated onboarding and account management, or you prefer a vendor relationship with hands-on setup over self-serve, LeagueApps' model is built around that. Staty is built for organizers who want to read the price, set up today, and run the season themselves.
More questions? Read the full FAQ or contact us.
Run your league on Staty this season
Create your organization, set your fees, and open a registration — self-serve, in one sitting. If it's not for you, there's no contract to cancel.